![]() ![]() ![]() The repair skill is generally a skill I've never maxed out (for obvious reasons) and these builds were an attempt to see what the developers had in mind for every aspect of the skill trees (excluding the plethora of psi powers of course). Having lower maintenance skill also gives the Navy class a reason to pick up and modify weapons they find that are in better condition than what they have. Part of the fun of these builds in my opinion are the additional challenges each build faces (guns jamming and being repaired in combat with the Navy, no damage research or repair skill for Marine, and no pistol for the OSA). OSA focuses on research to get exotic weaponry/gear and ends up having 8 points in the psi stat with wormskin armor. ![]() System Shock 2 is my favorite game of all time. Fan made levels - play these after the main game, some of them are great. You obviously speak English so I assume it's safe to avoid all the translation mods. I think it fits the build as it does not require any investment in cyber affinity and maintenance is covered in the Marines portion of training. Impossible Multiplayer Difficulty No Spiders (Unless you suffer from arachnophobia) Language translations. All three characters utilize at least one technical skill and the Marine focuses on maintenance. The Navy class is meant to excel in all technical skills that utilize the cyber affinity stat and with ExpertTech maxes out hack, repair, and modify. Needs auto-repair unit to get recycler, LabAssistant to research Annelid Launcher, and four ICE picks (one to get sympathetic resonator and three to defeat SHODAN). Needs auto-repair unit to get recycler and ICE pick to get sympathetic resonator. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. ![]()
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